Too busy on the other stuff to finish this but though I'de see if anyone wants to take it over. I'll add your name/site to bottom as well:)
All done and edited if anyone wants to unfold/test build. I've build the James Bond that is at the Team's site and it was kinda tricky connecting his legs to his body so I have split his body to make it easier. Now the only part I'm worried about is his face. I might simplify it if anyone wants. Anyone interested in this?
Monday, February 28, 2011
Friday, February 25, 2011
Tutorial/Video - Easily delete internal geometry with Blender
Made a 6 page PDF tutorial on deleting internal geometry(Mesh) using the Boolean modifier in Blender 2.5. This is a easy way to get rid of that inside junk of a model. Helpful for anyone working on models for papercrafting. Never made a pdf or a tutorial before so hope I did alright. Check it out if you like and let me know what you think. I'll probably be updating this tutorial as well with more info or fixes.
Click here to download the PDF tutorial
I have made a video of me using this technique for a Goldeneye 007 James Bond model I ripped. See it here for reference on how I did it.
Click here to download the PDF tutorial
I have made a video of me using this technique for a Goldeneye 007 James Bond model I ripped. See it here for reference on how I did it.
To view larger go Here
Tuesday, February 22, 2011
Spawn bust - WIP
Something I did today. Made the base from scratch. All edited, cleaned and done just needs unfolding and maybe a little more texture fixing on the base. Not sure if I want to make it life size or not. What do you think?
Of course I'll be working back on the Fallout gun but this was quick to do so had to do it today. I'll also be releasing a Fallout weapon here soon that was very easy to edit. Little tricky to build though and thats what I'm doing right now. Should be ready anytime now.
Friday, February 18, 2011
Coming Soon! Maria 9mm pistol from Fallout New Vegas
Wikipedia link to Maria gun
I've been working on this for a while now.Now that i love Blender so much I decided to spent this whole day working on this. A lot of hours. Had lots of red lines in it but fixed most of them. Still a few but thats fine. Just to do the unfold and its ready to build. If everything turns out right on the test build the ammo should load into the gun. Let me know what you think!!!
I've been working on this for a while now.Now that i love Blender so much I decided to spent this whole day working on this. A lot of hours. Had lots of red lines in it but fixed most of them. Still a few but thats fine. Just to do the unfold and its ready to build. If everything turns out right on the test build the ammo should load into the gun. Let me know what you think!!!
Thursday, February 17, 2011
Nuka-Cola Truck from Fallout
Here is the Nuka-Cola truck from Fallout. Thanks to Killabob for the test build:)
There are some small problems with this model. The tires mostly so warning to everyone about that. You can still build it and will look good.
I have worked a while on the new version of this model today with some of the errors fixed but it needs to be unfolded and I don't have time for it right now so for now this will do. Look for version 2 soon if people are interested.
Any question just ask below. Enjoy
Click here to download
Also don't forget to check the Teams site "Cut Score Fold and Glue" Here
We got lots of models and a great forum with tutorials, request and more.
I'll releasing another model hear shortly that I'm excited about also.
There are some small problems with this model. The tires mostly so warning to everyone about that. You can still build it and will look good.
I have worked a while on the new version of this model today with some of the errors fixed but it needs to be unfolded and I don't have time for it right now so for now this will do. Look for version 2 soon if people are interested.
Any question just ask below. Enjoy
Click here to download
Also don't forget to check the Teams site "Cut Score Fold and Glue" Here
We got lots of models and a great forum with tutorials, request and more.
I'll releasing another model hear shortly that I'm excited about also.
Friday, February 11, 2011
RoboCop and N64 controller Update
Been slow on all my projects. Doing little of everything. Learning more Blender, Working on Batmobile, Also just ripped RoboCop from the PC game(game sucks) and so on.
I edited a few hours of RoboCop. That model came out messed up(The photo doesn't show how messed up). Lots of UV map fixing and mesh problems.
For the N64 controller I have cut all the parts out and build most of it. Should be ready pretty soon. Also will have to make a bunch of texture images for anyone that wants different color controller.
I edited a few hours of RoboCop. That model came out messed up(The photo doesn't show how messed up). Lots of UV map fixing and mesh problems.
For the N64 controller I have cut all the parts out and build most of it. Should be ready pretty soon. Also will have to make a bunch of texture images for anyone that wants different color controller.
Wednesday, January 19, 2011
A update
Took a break for a while from papercrafting. Been learning a lot of Blender so I should be able to now edit models a lot faster and will be better.
Working on the N64 controller now. Then probably Batmobile or the Fallout Maria gun. I havn't forgoten about the pipboy either. Now that I know how to edit way better and easier using Blender I plan on starting over the pipboy. Should be easy now becuase in SketchUp I had to fill a lot of empty spaces with faces and it was hard(long story) but Blender is the way to go from now on. I may still use SketchUp sometimes for deleting certain internal faces but for the most part I'm switching to Blender.
Working on the N64 controller now. Then probably Batmobile or the Fallout Maria gun. I havn't forgoten about the pipboy either. Now that I know how to edit way better and easier using Blender I plan on starting over the pipboy. Should be easy now becuase in SketchUp I had to fill a lot of empty spaces with faces and it was hard(long story) but Blender is the way to go from now on. I may still use SketchUp sometimes for deleting certain internal faces but for the most part I'm switching to Blender.
Friday, December 24, 2010
Dumb & Dumber 84' sheep dog
This is a 1984 Ford Econoline(sheep dog style) from the movie Dumb & Dumber. One of my favorite movies. Know about every word to this movie.
I got this model from http://www.strategyinformer.com/pc/grandtheftautosanandreas/mod/19909.html . So thanks goes out to whoever made it.
Had to simplify it for papercrafting. Made a lot of changes to to the GTA mod. Doors don't open or anything cool like that. Could have made door and other textures better but didn't have time for all that but its still a cool model in my opinion. Had to get this done before Christmas as this was a present for someone.
Its around 10 inches long. Not to hard of a build. The legs are kinda tricky so just take your time with those.
Can download at our team's blog Here
Tuesday, December 7, 2010
Update on Projects
Just wanted to let anyone out there know whats going on. Will be taking a short break from test builds. Christmas is almost here and I want to try get a few papercrafts done for presents. I'll still be working on the Batmobile and Maria gun in SketchUp here and there.
Thought I'de show what I got. Started work on the N64 controller. As you can see its a little bigger than a real controller . Yup ha ha. I like it this way though. After release if people start to request lifesize I'll do that but many parts will be hard to deal with that way.
Also wanted to share something I've had on hold for a long time now. This model drove me nuts. I havn't gave up yet but who knows when I'll be working on this again. Thought why not I'll take some photos of the gnome to show.
Thought I'de show what I got. Started work on the N64 controller. As you can see its a little bigger than a real controller . Yup ha ha. I like it this way though. After release if people start to request lifesize I'll do that but many parts will be hard to deal with that way.
Also wanted to share something I've had on hold for a long time now. This model drove me nuts. I havn't gave up yet but who knows when I'll be working on this again. Thought why not I'll take some photos of the gnome to show.
Tuesday, November 30, 2010
N64 Controller Progress
Took a while but here is what I got so far. Fixed the texture and other fixes. Glad I know more about UV mapping:) Had to rebuild parts of the C-buttons to make it a little easier to build. Theres some red lines that I believe are hidden lines I couldn't delete within SketchUp. Not all though I could delete some. No big deal but kinda annoying. Anyone know how to delete hidden lines that won't let me please let me know.
I am making this big and not lifesize. The reason is I think it would be cool looking to have a giant N64 controller to look at. Not too big though. Got it at 9 inches wide. I think that should be big enough. Got to do the unfold fixing and test build next.
Quick Update: I think I include a bunch of different colors as well.
Monday, November 29, 2010
N64 Controller
Something I did real quick today. Well it was quick to rip the model anyways. I made the textures myself and that took a while making and UV mapping it. Ripped this from Goldeneye when you press start in game and can see the controller settings. Still needs fixing and "Nintendo" logo texture needs to be mirrored.
Thursday, November 25, 2010
Maria Gun Update
Doing some fixing in SketchUp. Proud to say that my skills have improved a little within SketchUp and Blender I've noticed. I took the magazine out of the gun and made inside faces/polys for the gun part to hold the magazine(if that makes sense). Also I kept the bottom part of the gun incase anyone doesn't want to include the magazine. I'm showing 2 magazines just to show the bullets. Looks sweet. Got some more inside stuff to do then it should be ready to unfold. Let me know what you think or any suggestion is good as well.
Tuesday, November 23, 2010
Update and New models on the way.
A render(in Blender) of what I am working on. These are from Fallout New Vegas. Maria gun is a gun you can get from Benny after killing him or whatever you choose to do with him. I watched a friend get this gun and as soon as I saw it I had to have it. So will be working on that after Batmobile and the Love and hate brass Knuckles. Been doing a little more editing on the Batmobile. also building the brass knuckles right now. They are harder than I thought it would be because of the inside part for each finger. Hard to explain I guess. The knuckles and the Maria gun will be lifesize.
Oh ya almost forgot the Maria gun model has bullets in the model and that was a surprise so I may add the bullets or the magazine clip with bullets. Not sure yet.
Oh ya almost forgot the Maria gun model has bullets in the model and that was a surprise so I may add the bullets or the magazine clip with bullets. Not sure yet.
Friday, November 19, 2010
Tuesday, November 16, 2010
1989 Batmobile!! WIP



Update:
Took some time and still have to do the back wheels but I will be making it so the wheels can turn. From the photo above I'm showing the bar I will be placing for the wheels.
Anyone have any suggestion or anything let me know.
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